Keyboard shortcuts

Press or to navigate between chapters

Press S or / to search in the book

Press ? to show this help

Press Esc to hide this help

Code of Azeroth: A Guide to Computational Cosmology for Gamers

Code of Azeroth: A Guide to Computational Cosmology for Gamers

Subtitle: Understanding the Source Code of the Universe through World of Warcraft

(Understanding the Source Code of the Universe through World of Warcraft)

Preface

Book Structure

Volume I: The Order of Titans (Axiomatic Framework)

(Volume I: The Order of Titans - Axiomatic Framework)

Chapter 1: Foundations of the Emerald Dream (Computational Ontology)

(Chapter 1: Foundations of the Emerald Dream - Computational Ontology)

Chapter 2: The Server-Client Mapping (Holographic Equivalence Principle)

(Chapter 2: The Server-Client Mapping - Holographic Equivalence Principle)

Volume II: Rendering the World (Emergence of Spacetime)

(Volume II: Rendering the World - Emergence of Spacetime)

Chapter 3: Lag and Latency Limits (Causal Connectivity)

(Chapter 3: Lag and Latency Limits - Causal Connectivity)

Chapter 4: Resolution and Draw Distance (Holographic Principle)

(Chapter 4: Resolution and Draw Distance - Holographic Principle)

Chapter 5: The Weight of Data (Entropic Nature of Gravity)

(Chapter 5: The Weight of Data - Entropic Nature of Gravity)

Volume III: Pixels and Mechanics (Microscopic Dynamics)

(Volume III: Pixels and Mechanics - Microscopic Dynamics)

Chapter 6: Rendering on Demand (Lazy Evaluation)

(Chapter 6: Rendering on Demand - Lazy Evaluation)

Chapter 7: Loading the Instance (Algorithmic Solution to Measurement)

(Chapter 7: Loading the Instance - Algorithmic Solution to Measurement)

Volume IV: The Player (Observer, Cybernetics, and Ultimate Causality)

(Volume IV: The Player - Observer, Cybernetics, and Ultimate Causality)

Chapter 8: The Player Behind the Screen (I/O Interface)

(Chapter 8: The Player Behind the Screen - I/O Interface)

Chapter 9: MMO Protocol

(Chapter 9: MMO Protocol)

Chapter 10: Retconning the Lore (Retrocausality)

(Chapter 10: Retconning the Lore - Retrocausality)

Epilogue

Appendices

Appendix A: Game Mechanics Formulas (Mathematical Formalism)

Appendix B: Warcraft Physics Dictionary

Postscript