7.1 Entering the Zone (Collapse as Instantiation)
(Entering the Zone - Collapse as Instantiation)

“Wave functions never ‘collapse’; they’re just ‘instantiated.’ Like classes in code never disappear because you created an object. Schrödinger’s cat is not both dead and alive; it’s uninitialized data.”
Quantum mechanics’ biggest puzzle is: Why are microscopic particles probabilistic (waves), while the macroscopic world is deterministic (particles)? Why must someone look at it before it becomes determined?
In Code of Azeroth, this is not a physical paradox; this is Object-Oriented Programming (OOP) standard procedure. This section will demonstrate: “Collapse” in physics is instantiation in computer science.
7.1.1 Type Error: Class vs Object
In old physics, everyone treated wave functions and particles as the same thing. This is a type error.
-
Wave function is code (Class):
- It describes what might happen (drop rate table, attribute ranges).
- It doesn’t occupy memory; it’s just rules.
- Example:
Creature_Tiger(a tiger design blueprint).
-
Particle is instance (Object):
- It’s concrete, unique entity.
- It occupies specific coordinates, has specific health.
- Example:
Guid_10086(that specific tiger in Stranglethorn Vale).
Conclusion: Wave function and particle are two different states of the same logical entity. The transformation between them (measurement) is the system executing a constructor.
7.1.2 Who Triggers the Constructor?
Since the world is originally code (wave), why does it become entity (particle)? Answer: Interaction request.
When an electron interacts with macroscopic environment (like your retina, or Stormwind’s city wall), the macroscopic environment—as a complex system—sends an attribute query to the electron.
- Query:
Tiger.getPosition()(Where is the tiger?) - System response:
- Detects tiger is in uninstantiated superposition state (in grass, maybe left or right).
- Calls random number generator (RNG), draws a number according to probability distribution.
- Runs constructor:
new Tiger(x, y). - Allocates video memory: Renders a tiger at coordinates .
- Returns result: You see the tiger there.
To the observer, the wave function instantly contracts to that point. But at the system bottom layer, this is just generating specific values from probability table.
7.1.3 JIT Physics

Modern game engines widely use Just-In-Time Compilation (JIT) technology: Resources are only loaded when they’re about to enter player’s view.
Theorem 7.1.1 (JIT Reality Theorem)
To save resources, physical systems only generate definite entities at interaction interfaces. In unobserved places (unloaded maps), physical reality remains in intermediate code (wave function) state.
This explains why we can’t find hidden variables. Hidden variable theory believes: The tiger’s position was already determined before discovery. Computational theory believes: Before discovery, the tiger’s position attribute wasn’t allocated memory at all. Trying to ask “where was it before discovery” is like trying to read a null pointer.
7.1.4 Object-Oriented Explanation of Schrödinger’s Cat
Now we can perfectly solve Schrödinger’s cat.
The cat in the box is a closure or lazy object.
The system records: State = Depend_on(Poison) -> Depend_on(Atom).
At this point, the cat doesn’t have “dead” or “alive” attributes because it hasn’t been evaluated yet. It’s just a function waiting to be executed.
When you open the box (perform observation):
- You trigger forced evaluation.
- System traces causal chain, throws dice to determine if atom decays.
- Based on result, instantly instantiates a dead or alive cat model.
The cat never was in “both dead and alive” state; it was just in “waiting to load” state.
7.1.5 Summary: World Is Dynamically Generated
The collapse as instantiation view completely eliminates quantum mechanics’ mystery.
- Wave function is Azeroth’s source code.
- Particle is Azeroth’s running instance.
- Measurement is the compiler connecting the two.
We live in a huge event-driven program. Every observation is an execution of universe code; every determined instant is an island crystallized from the ocean of probability through computation.